Paul Darvasi
Educator, Writer, Game Designer
Dr. Paul Darvasi is an educator and researcher who keynotes, lectures, writes and consults on the intersection of digital games, simulations, narrative, social justice, culture and learning. Paul is a founding member of the Play Lab at the University of Toronto, and he has worked with the Canadian Royal Military College, the US Department of Education, UNESCO, foundry10, Consumers International, iThrive, and Connected Camps and has participated in several international research projects. His work has been featured on PBS, NPR, CBC, the Huffington Post, Polygon, Killscreen, Gamasutra, Sterne, Endgadget, Edsurge, Edutopia, and MindShift.
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Yoko Mochizuki
Head of Rethinking Policy Programme, UNESCO MGIEP
Yoko Mochizuki heads the Reviews & Assessments for SDG 4.7 and the Policy team at UNESCO MGIEP. Prior to joining UNESCO MGIEP, she was a Programme Specialist at the Education for Sustainable Development (ESD) section of UNESCO Paris and ESD Specialist at the United Nations University. She has a PhD in Comparative Education, with a disciplinary specialization in Sociology, from the Graduate School of Arts and Sciences at Columbia University, New York, USA.
Harold Glasser
Professor, Environmental and Sustainability Studies & Developer of 'Catch'
Harold Glasser is Professor of Environmental and Sustainability Studies and was the founding Executive Director of Western Michigan University’s (WMU) nationally recognised Office for Sustainability (2010-2018). Glasser has published widely in the areas of social learning, learning for sustainability core competencies, and learning for transformative change. He co-leads an international Sustainability Key Competencies consortia and is the developer of a new, face-to-face renewable natural resource decision-making simulation game called Catch, which explores the role of open choice architectures on gameplay.
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